I set up Unity 6.3 LTS for Meta Quest Pro development. I installed the Meta XR Interaction SDK 203.0.0 from the Asset Store, worked through the Project Setup Tool to fix all required and recommended settings for both Standalone and Android platforms, explored Building Blocks, and built and deployed a Hello World APK to my Quest Pro headset.

I opened the Meta XR Tools menu and saw all available tools: Welcome to Meta XR SDK (version 203, new version 205 available), Project Setup Tool, Asset Library (Experimental), Building Blocks (9 new blocks available), Meta XR Simulator, Immersive Debugger, Quest Runtime Optimizer, Preferences, and Learn. I selected Building Blocks.

































![I added a Camera Rig and Cube block to the scene; the Hierarchy showed the OVRComprehensiveInteractionRig and [BuildingBlock] Cube GameObjects, and the Scene view showed the Camera Rig at the origin.](/assets/images/metaunitysetupJune2026/Screenshot-2026-06-30-at-11.06.58-AM.png)












